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Asset Naming Schema (OSC v1.0)

The production-wide file naming convention for One Small Crawl, extending TR-VFX-IS with asset origin, agent/vendor codes, era codes, and the OMC version model. Every asset name encodes its full provenance.

Syntax

<showid>_<vfx-sequence>_<vfx-shot>_<image-type>_<origin>_<vendor-code>_<version-code>{_<era>}{_<identifying-description>}{_<spec-version>}{.<frame-number>}.<file-extension>

Example: osc_sc02_0100_anim_gen_a003_v003_nr_snail-walk.1001.exr = show osc, scene 02 shot 0100, animation, AI-generated, agent a003, version v003, era ntrl, snail-walk, frame 1001.

Key fields

  • origin: arc (archive), enh (ai_enhanced), gen (ai_generated), cmp (composite), etc.
  • vendor-code: AGT-xxx agent ids (a003 = Gen-Video, a019 = Enhancement…)
  • era: sf/snd/kch/vhs/dig/ntrl from the era-look-guide
  • version-code: integrates OMC v2.8 versioning
  • omission rule: keep underscores for omitted optional fields

Why it matters

  • asset_origin lets the production answer “what did we do with your footage?” for archive licensors - the legal defensibility of the hybrid pipeline.
  • Era codes keep every layer’s look metadata machine-readable.
  • Naming is the surface of the omc-ontology model; each shot also has an OMC sidecar JSON with the same id.

Notes